Locations & Zones
Default Locations
ORB Customs ships with 8 pre-configured locations across the GTA V map:
| Location | Coordinates | Area |
|---|---|---|
| Downtown LS #1 | 727.74, -1088.95 | Burton |
| Downtown LS #2 | -206.10, -1328.88 | Pillbox Hill |
| East LS | 868.22, -1350.14 | La Mesa |
| Central LS | 450.25, -975.71 | Mission Row |
| Paleto Bay | 110.80, 6626.46 | Paleto Bay |
| Sandy Shores | 1695.14, 3588.98 | Sandy Shores |
| Airport | -1269.10, -3376.59 | LSIA |
| Underground | 991.91, -2995.17 | Underground Tunnel |
Adding a New Location
Add entries to the locations table in data/config.lua:
{
pos = vector4(x, y, z, heading),
blip = {
sprite = 72, -- Blip icon (72 = mod shop)
scale = 0.5, -- Blip size on map
color = 27, -- Blip color
shortRange = true, -- Only visible when nearby
label = 'Customs', -- Blip name
},
free = false, -- Set true for free modifications
mods = {'decals', 'paint'}, -- Restrict to specific categories (optional)
-- group = { mechanic = 0 }, -- Restrict to job (optional)
-- classes = { 0, 1, 2 }, -- Restrict to vehicle classes (optional)
},Location Options
`free`
When true, all modifications at this location cost nothing. Useful for mechanic job garages.
`mods`
Optional table to restrict which modification categories are available. If omitted, all categories are available. Valid values: 'decals', 'paint', 'performance', 'wheels', 'horns', 'stance'.
`group`
Optional job restriction. Only players with the specified job and minimum grade can access the shop:
group = {
mechanic = 0, -- Job 'mechanic', grade 0+
police = 2, -- Job 'police', grade 2+
}`classes`
Optional vehicle class restriction. Only vehicles of the specified classes can enter:
-- GTA V Vehicle Classes:
-- 0 = Compacts, 1 = Sedans, 2 = SUVs, 3 = Coupes,
-- 4 = Muscle, 5 = Sports Classics, 6 = Sports, 7 = Super,
-- 8 = Motorcycles, 9 = Off-road, 10 = Industrial,
-- 11 = Utility, 12 = Vans, 13 = Cycles, 18 = Emergency
classes = { 0, 1, 2, 3, 4, 5, 6, 7 }Blip Configuration
If a location does not have a blip table, it inherits the default blip settings from the top-level blip config. Set blip = false to hide the blip entirely for a specific location.
Customization Interior
All players are teleported to the same interior coordinates (customizationLocation in config) but placed in separate routing buckets. This means they cannot see each other during customization. The interior is an underground tunnel that ships with GTA V — no additional MLO is required.