Usage & Features
Open the menu with /guards (or F3). It has three tabs.
Controls Tab
- Deploy — Spawn guards by model, count, and weapon
- Smart Follow — Guards follow and match your pace
- Walk Around / Stand Down — Free roam or hold position
- Give Weapon — Arm all guards or a custom loadout
- Regroup — Pull guards back into a circle around you
- Stealth Mode — Crouched, quiet movement
- Vehicle — Enter / Exit, plus an Auto Vehicle toggle so guards ride with you automatically
- Delete All — Remove all your guards
Formations Tab
Arrange your guards instantly:
| Formation | Shape |
|---|---|
| Diamond | Staggered diamond around you |
| Line | Perpendicular line |
| Circle | Concentric ring |
| Column | Single file behind you |
| Free | No formation (wander) |
Combat Tab
- Aggression Target — Players, NPCs, or Both
- Aggressive Mode — Guards engage hostiles
- Scan Threats / Stop Scan — Toggle nearby armed-player detection
- Cease Fire — Stand down and return to following
Automatic Behaviors (v1.1.0)
- Auto-Aggressive on Damage — If a guard is attacked, your guards engage automatically, with a friendly-fire filter
- Smart Vehicle Dismount — On exiting a vehicle, guards re-equip their weapons and restore their formation/follow state
- Auto Vehicle — Guards board and leave vehicles in sync with you
Guards are stored in memory and synced to nearby players. They are removed on disconnect, on **Delete All**, and when the resource restarts.