Docs/ORB Guards/Usage & Features

Usage & Features

Open the menu with /guards (or F3). It has three tabs.

Controls Tab

  • Deploy — Spawn guards by model, count, and weapon
  • Smart Follow — Guards follow and match your pace
  • Walk Around / Stand Down — Free roam or hold position
  • Give Weapon — Arm all guards or a custom loadout
  • Regroup — Pull guards back into a circle around you
  • Stealth Mode — Crouched, quiet movement
  • Vehicle — Enter / Exit, plus an Auto Vehicle toggle so guards ride with you automatically
  • Delete All — Remove all your guards

Formations Tab

Arrange your guards instantly:

FormationShape
DiamondStaggered diamond around you
LinePerpendicular line
CircleConcentric ring
ColumnSingle file behind you
FreeNo formation (wander)

Combat Tab

  • Aggression Target — Players, NPCs, or Both
  • Aggressive Mode — Guards engage hostiles
  • Scan Threats / Stop Scan — Toggle nearby armed-player detection
  • Cease Fire — Stand down and return to following

Automatic Behaviors (v1.1.0)

  • Auto-Aggressive on Damage — If a guard is attacked, your guards engage automatically, with a friendly-fire filter
  • Smart Vehicle Dismount — On exiting a vehicle, guards re-equip their weapons and restore their formation/follow state
  • Auto Vehicle — Guards board and leave vehicles in sync with you
Guards are stored in memory and synced to nearby players. They are removed on disconnect, on Delete All, and when the resource restarts.