Docs/ORB Slots/Gameplay & Controls

Gameplay & Controls

Playing

Walk up to a machine — a [E] Play prompt appears (proximity DrawText, or the target eye if a target system is installed). Pressing E locks you into the machine: the camera frames the screen, a 2D HUD appears and movement is blocked.

Controls

KeyAction
A / DBet down / up
E / SpaceSpin
ZAutoplay
GBuy Bonus (games with a bonus)
QAnte bet (games with a bonus — Lumen has none)
↑ / ↓Volume
M / NMute SFX / Mute music
IInfo & rules
LLeaderboard (without leaving)
RRequest a turn (machine busy)
Y / UYield / Reject a turn request
CExit (fallback H) — there is no Esc

The Games

GameVolatilityFeatureMax win
OlympusHighBig-prize tail1000× base / 2000× bonus
LeviathanMedium-highHold & Win respinsup to 3000×
LumenLow / high frequencyNeon Surge free spins (no Buy Bonus / Ante)up to 1800×
Tome CrimsonMedium-highBook-style free spinsup to 5000×

Buy Bonus & Ante

On games that have a bonus, G buys the feature outright for Config.BuyBonusCost × bet, and Q toggles the Ante bet (Config.AnteMult, default 1.25×) which raises how often the feature triggers.

Multiplayer & Spectating

One player per machine, enforced server-side. If a machine is busy, E won't enter — press R to request a turn; the current player sees a Y (yield) / U (reject) prompt. With spectating enabled, nearby players watch the active game on the screen.

Progressive Jackpot

Four shared tiers accumulate across all machines and persist in the database:

TierSeedOdds
Mini1,0001 / 8,000
Minor5,0001 / 40,000
Major25,0001 / 200,000
Grand100,0001 / 1,000,000