OneSync is not enabled
A script needs OneSync and your server does not have it turned on. Every modern framework needs it.
Do this first
Add `set onesync on` near the TOP of server.cfg, above your scripts, and restart.
What it means
A resource used a server-side entity feature that only exists with OneSync on. Server-side CreateVehicle, entity state bags, routing buckets and anything above 32 players all require it.
What causes it
Ordered by how often it is the answer.
- 1
onesync is off in server.cfg
Older configs default to off; every modern framework needs it on.
- 2
Set to legacy where infinity is required
onesync legacycaps at 32 players and lacks some features. - 3
The license key does not permit it
OneSync above certain slot counts is tied to the Cfx account.
- 4
Set after the resources start
Convars read at startup. Order in the cfg matters.
How to tell which one is yours
onesync_enabled
in the server console prints the state. If it is off, everything above follows from that.
Where to look
server.cfg, above every ensure line.
How to fix it
# near the TOP of server.cfg, before resources start set onesync on set onesync_population true sv_maxClients 48
Still stuck on your own code?
This page is what this error usually means. Paste your console into Server Fixer and it will rank everything in it and tell you what to do first, and if you would rather not touch it, ORBIE can repair the script and hand the resource back ready to drop in.
bug_reportOpen Server Fixer