To make a custom 3D prop for FiveM, describe it in a sentence or drop a reference photo and let AI generate a game-ready model with textures in about a minute. This tool does that in your browser, previews the prop at real scale, and turns it into a drop-in FiveM resource, no Blender and no marketplace.
Generate a custom 3D prop for your FiveM server from a text description or a reference photo. The AI builds a game-ready model with PBR textures in about a minute; you preview it in your browser at real scale next to a person, then turn it into a drop-in FiveM resource in one click, no Blender, no modelling, no marketplace.

Type what you want (“a weathered wooden crate”, “a red gas pump”) or drop a reference image of the object you have in mind.
It generates a game-ready 3D mesh with PBR textures in about a minute. You only spend credits if a model actually comes back.
The prop appears in your browser next to a 1.80 m figure, so you see its real in-game size before committing. Orbit it, and regenerate if it isn't right.
One click sends the model to the converter, which packages it as a drop-in resource with textures and collision, placed in game by a /command.
Describe the prop in a sentence or feed it a photo. Either way you get a 3D model back, no modelling skills needed.
The mesh comes back with a sane poly budget and PBR textures, aimed at a prop that performs on a live server, not a hero render.
Every prop is previewed next to a person at real scale, so the chair the size of a building never reaches your server.
Straight from the preview into the GLB→FiveM converter: a drop-in prop with collision and a spawn command, no Blender.
Buying a prop off a marketplace costs about $5 each, gives you someone else's asset, and still leaves you converting it for FiveM. Modelling your own means Blender, textures, UVs and a Sollumz export. This generates a custom prop from a sentence for a fraction of a marketplace price, previews it at real scale, and packages it for FiveM for you, so a custom prop is a minute of work, not an afternoon or a purchase.
Describe the prop in a sentence or upload a reference photo. The AI generates a game-ready 3D model in about a minute, you preview it in your browser at real scale, and one click turns it into a drop-in FiveM resource with textures and collision. No Blender or modelling required.
Each generation costs a small number of ORBIE credits: far below the ~$5 a marketplace charges for a single prop, and the prop is custom to your description. You're only charged if a model actually comes back; a failed generation is refunded.
Yes. The mesh comes back with a reasonable poly budget and PBR textures, and “Make it a FiveM prop” runs it through the converter to a .ydr with collision, packaged as a resource with a spawn command.
Yes. Drop a clear photo of the object on a plain background and the AI reconstructs it as a 3D model. Text and image both work; text is best for something you're inventing, an image for something you already have a picture of.
No. The whole flow (generate, preview, and convert to a FiveM prop) runs in your browser. You never open Blender, Sollumz or CodeWalker.
Regenerate with a clearer description or a different reference image. You preview each result at real scale before doing anything with it, so you only convert the one you're happy with.
Turn a GLB, GLTF or OBJ model into a FiveM prop online. Get a .ydr with textures and collision, packaged as a resource. Free, no install, no Blender.
OpenMake custom FiveM tattoos from any image. Crop it, place it on a body zone, and download a pack your ESX or QBCore tattoo shop can load. Free, in your browser.
OpenSee the full set of free tools in THE ORB Studio.
These tools are free. When you want finished, supported resources for your server, our store has them.